Our team works on a project, it's purpose is to create a renderer, which will render data on the screen. We used to work on a HP Z600 station with the following specs: RAM: 6GB 6 Cores Processor: Intel(R) Xeon(R) CPU X5650 @ 2.67GHz 2.66GHz OS: Windows 7 32bit NVIDIA Quadro 4000
Now we moved to a newer HP Z620 Station with the following specs: RAM: 12GB 12 Cores Proccessor: Intel(R) Xeon(R) CPU E5-1650 0 @ 3.20 GHz 3.20GHz OS: Windows 7 sp1 64bit NVIDIA Quadro 4000
We tried to run our C# and c++\cli code on the new station in a 32bit emulation, and we are getting Out Of Memory Exception\COMException really fast, while I'm looking at the task manager and I see that the Memory of the application is only 450MB. The Exception is always thrown on the same action(but on different places in the code):
new WritableBitmap(width, height, 96, 96, PixelFormats.Bgra32, null)
Additional Information:
On the old station(Z600) it works with no problems. We tried to run it on Z600 with Windows 7 sp1 64Bit and again it works with no problems. One more problem I found was an example, which uses our renderer to render ".tif" file on the screen, using Z600(with Windows 7 32bit or 64bit) the memory of the application after rendering is 300MB(it does not matter if I run the application's .exe file or I run it through Visual Studio's debugger), but when I moved to Z620 (Windows 7 64 bit) running the application from the .exe file really takes only 300MB, but when I run it through Visual Studio (I tried VS 2010 and VS 2012) the Memory consumption goes up to 1000MB (unchecking the Visual studio hosting process didn't helped).
I tried to check why this happens, but after two days of searching I found no answer. Did someone got this problems or similar problems with Z620? I hope someone has an answer :)