0

I'm creating a puzzle app, that has 20 puzzles. I made a bitmap that contains a image (255,by 255) of each puzzle, so it is 300 by 7680 (20*256*128-space in between). I would change the starting point the bitmap is drwn on when a user drags his fingure over it. This worked fine on my acer tablet and vergin phone, but the slider bitmap did not get drawn when i tried it on a nexus7 (which surprise me becouse my other 2 devices are outdated).

After playimg around with it, it seemed like nexus7 would not draw the bitmap if it was larger then a width of 2000.

Is there a way to fix this, or another way to allow useres to have a scroll with images of all the puzzles?

Ted pottel
  • 6,869
  • 21
  • 75
  • 134
  • are you sure the bitmap is not drawn, or just not visible enough to be seen because nexus7 is a high dpi device. If you draw 1px, that is. – Neoh Jul 15 '13 at 16:51
  • Might be relevant: http://stackoverflow.com/questions/16005070/glsurfaceview-displaying-black-on-nexus-7-with-android-4-2 – Morrison Chang Jul 15 '13 at 17:04
  • How many puzzle images do you want on the screen at any one time? – Squonk Jul 15 '13 at 17:38

0 Answers0