I wrote a code snippet that starts two threads; one thread prints all odd numbers while another thread prints all even numbers. I used a combination of intrinsic lock and thread communication commands to achieve proper interleaving of my two threads. Here is my code,
public class threadEvenOdd implements Runnable
{
static Boolean isOdd=true;
int count = 10;
Boolean value;
static int c=1;
static Object lock = new Object();
threadEvenOdd(Boolean temp)
{
value = temp;
}
public void run()
{
if(value)
{
printOdd(count);
}
if(!value)
{
printEven(count);
}
}
void printOdd(int count)
{
try
{
for(int i=0;i<count/2;i++)
{
//System.out.println("odd enters lock");
synchronized(lock)
{
if(!isOdd)
{
//System.out.println("odd in barrier");
lock.wait();
}
System.out.println(c);
c++;
isOdd = false;
//System.out.println("odd notifies");
lock.notify();
}
}
}
catch(Exception e)
{
System.out.println(e);
}
}
void printEven(int count)
{
try
{
for(int i=0;i<count/2;i++)
{
//System.out.println("even enters lock");
synchronized(lock)
{
if(isOdd)
{
//System.out.println("even in barrier");
lock.wait();
}
System.out.println(c);
c++;
isOdd = true;
//System.out.println("even notifies");
lock.notify();
}
}
}
catch(Exception e)
{
System.out.println(e);
}
}
public static void main (String args[])
{
threadEvenOdd th1 = new threadEvenOdd(true);
threadEvenOdd th2 = new threadEvenOdd(false);
Thread t1 = new Thread(th1);
t1.setName("odd");
Thread t2 = new Thread(th2);
t2.setName("even");
//System.out.println(t1.getName() + " starts");
t1.start();
//System.out.println(t2.getName() + " starts");
t2.start();
}
}
Here are my questions:
The odd thread executes in the printOdd() function, while the even thread executes in the printEven() function. I am using one intrinsic lock for both threads; I don't understand how the two threads can exist in their respective synchronized blocks at the same time, because the use the same lock.
I removed the thread communication statements(notify, wait) from my code and still I obtained my desired output. I am now wondering if my code actually needs the thread communication statements at all.
I guess I still need to work on my understanding of multithreading concepts, as I am struggling to understand my own code :p Can anyone explain if there is a better way to do this using only the multithreading concepts that I have used?