Here is the situation: I have a ServerSocket ss, and "Socket socket = ss.accept();", then if I do this:
istream = socket.getInputStream();
ostream = socket.getOutputStream();
in = new BufferedReader(new InputStreamReader(istream));
out = new PrintWriter(new BufferedOutputStream(ostream));
/*
I use in/out few times
everything OK
*/
ObjectOutputStream oos = new ObjectOutputStream(ostream);
oos.writeObject(someobject);
/* probably code that solves the problem */
String line = in.readLine();
On the client side I have this code:
PrintWriter out = new PrintWriter(new BufferedOutputStream(socket.getOutputStream()),true);
BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
/*
using in/out, no problems
*/
ObjectInputStream ois = new ObjectInputStream(socket.getInputStream());
SomeObject so = (SomeObject)ois.readObject();
out.println("some text");
Everything is OK, until I send someobject. Client recieves object properly, no problems there. But I can't use socket anymore. If I do oos.close(), I get Exception that says "socket closed". If I do oos.reset() I get Exception with similar message. "socket reset". So what should I do? Is it possible to use same input and output streams after writeObject()?
What happens when I send "some text" is that I'm just getting nulls no matter how many times I call readLine(), I never get that "some text".