Is there any way to record and then play all UIEvents of UIApplication?
Main idea is to record testing scenario and then play it and compare results.
I have managed to get all app events after subclassing UIApplication, but still I cant play them with any delay.
@interface MyApplication : UIApplication
@end
@implementation MyApplication
(void)sendEvent:(UIEvent*)event
{
[super performSelector:@selector(sendEvent:) withObject:event afterDelay:0.0]; // nothing happens
}