I have looked over quite a few forums, but have been unable to increase the fps on ipad retina. I currently get 40 fps and am targeting 60. I am using orthographic projection for my 2d game. I have to draw 1 opaque background, 3 transparent backgrounds, and 20 transparent images(10 of size 1/4 of screen and 10 of 1/10 of screen). I can draw all small images, and background, but when i draw other transparent backgrounds i get 40 fps. What all i have done till now: 1) disable blending with opaque objects 2) disable alpha testing 3) decrease bits of images 4) decrease resolution of images
here is my alpha blending code:
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
Please help!!!!