i am trying to achieve something like this . I get points from the web which i store in an array , using those points i am trying to draw a line . now , the situation is due to fast iteration of my array my line visible once & instance. Is there any way to slow-down this process because i want to show it like i am drawing a line ..i m rendering the line to a render texture without using draw function .. please help
Asked
Active
Viewed 69 times
0
-
1please add some code .. how you are trying to achieve this – shaqir saiyed Jul 04 '13 at 12:30
-
the code is not like this ..but you will get the idea for (int i=0;i<[pointarray count];i++) { [self drawline: point1fromarray: AndPOintjustbeforePoint1]; } -(void)drawline (point, previouspoint) { CCRenderTexture *renderTarget = (CCRenderTexture *)[self getChildByTag:999]; [renderTarget begin]; ccDrawLine(CGPointMake (previouspoint, presentpoint)); [renderTarget end]; } – Martin Jacob Jul 04 '13 at 12:48