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My application seems to be slow, but in terms of CPU and RAM, it seems that it is OK. So, I want to know how much memory of the graphic card I am using. I've seen some questions about this on SO, but they talk about Linux or NVidia. I would like to have this information for ATI cards on Windows.

Thanks.

jslap
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  • What API are you using, OpenGL or DirectX? Or if you are just writing a normal GUI app, this is probably not possible, but the OS probably does a good job at managing buffers so you don't need to worry about it. – intgr Nov 16 '09 at 14:08
  • See also http://stackoverflow.com/questions/50042/graphics-card-memory-usage-in-linux – Ewan Todd Nov 16 '09 at 14:14
  • I'm using both openGL and directX. – jslap Nov 16 '09 at 14:15

2 Answers2

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How about the OpenGL debugger?

Ewan Todd
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  • You are right, I've always see this software as a debugger; but it can be use as a monitor too: Thanks. – jslap Nov 16 '09 at 15:04
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if you use OpenSceneGraph in order to render scene, there is a stats monitor that shows the usage of GPU.

ufukgun
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