I have to write a program that works with threads in concurrency, for processing OpenCV Mat images. Every thread pick an image from a queue, processing it and put result to another queue. I use a thread safe template queue (as you can see in code) of Mat images.
But the strange behaviour of threads is: If I launch program multiple times, every time I obtain a different result in numbers of elaborations of single thread (the counter "add" that I've inserted to monitoring number of images processing by single threads).
The first thread (zero) always doing all it's elaborations (in this example, 10) but the rest of threads, don't. Sometimes every thread doing 10 elaborations, sometimes 3, some times 5...2..with the new changes (CONDITION VARIABLES and CRITICAL SECTION) threads doing only 1 operation.
I don't know where is the problem...why this happened.
I past here my code, and ask you to check it and tell me in your opinion, what's the problem...I'm desperate.
This is the code:
#include <opencv\cv.h>
#include <opencv\highgui.h>
#include <opencv2\highgui\highgui.hpp>
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <process.h>
#include <queue>
using namespace std;
using namespace cv;
/*thread safe queue*/
template<typename T>
class coda_concorr
{
private:
std::queue<T> la_coda;
HANDLE mutex;
public:
bool elemento;
coda_concorr()
{
mutex = CreateMutex(NULL,FALSE,NULL);
}
~coda_concorr()
{}
void push(T& data)
{
WaitForSingleObject(mutex,INFINITE);
la_coda.push(data);
ReleaseMutex(mutex);
}
bool vuota() const
{
WaitForSingleObject(mutex,INFINITE);
bool RetCode = la_coda.empty();
ReleaseMutex(mutex);
return RetCode;
}
bool try_pop(T& popped)
{
WaitForSingleObject(mutex,INFINITE);
while (la_coda.empty()){
ReleaseMutex(mutex);
return false;
}
WaitForSingleObject(mutex,INFINITE);
popped = la_coda.front();
la_coda.pop();
ReleaseMutex(mutex);
return true;
}
};
struct Args
{
coda_concorr<cv::Mat> in;
coda_concorr<cv::Mat> *out; //puntatore a coda successiva
};
CONDITION_VARIABLE NonVuoto1;
CONDITION_VARIABLE NonVuoto2;
CONDITION_VARIABLE NonVuoto3;
CONDITION_VARIABLE NonVuoto4;
CRITICAL_SECTION Lock1;
CRITICAL_SECTION Lock2;
CRITICAL_SECTION Lock3;
CRITICAL_SECTION Lock4;
bool stop;
//initial populating queue
void puts (void* param){
Args* arg = (Args*)param;
int i=0;
Mat image;
while(!arg->in.vuota()){
arg->in.try_pop(image);
arg->out->push(image);
i++;
WakeConditionVariable(&NonVuoto1);
}
//fine
cout<<endl<<"Thread (PUSH) terminato con "<<i<<" elaborazioni."<<endl;
WakeConditionVariable(&NonVuoto1);
_endthread();
}
//grey funct
void grey (void *param){
Mat temp1,temp2;
int add = 0;
Args* arg = (Args*)param;
while(true){
EnterCriticalSection(&Lock1);
//se vuoto
while(arg->in.vuota() && !stop){
SleepConditionVariableCS(&NonVuoto1,&Lock1,INFINITE);
}
if(stop==true){
LeaveCriticalSection(&Lock1);
break;
}
arg->in.try_pop(temp1);
cvtColor(temp1,temp2,CV_BGR2GRAY);
arg->out->push(temp2);
add++;
cout<<endl<<"grey ha fatto: "<<add<<endl;
LeaveCriticalSection(&Lock1);
WakeConditionVariable(&NonVuoto2);
}
//fine
cout<<endl<<"Thread (GREY) terminato con "<<add<<" elaborazioni."<<endl;
_endthread();
}
//threshold funct
void soglia(void *param){
Mat temp1a,temp2a;
int add=0;
Args* arg = (Args*)param;
while(true){
EnterCriticalSection(&Lock2);
while(arg->in.vuota() && stop == false){
SleepConditionVariableCS(&NonVuoto2,&Lock2,INFINITE);
}
if(stop==true){
LeaveCriticalSection(&Lock2);
break;
}
arg->in.try_pop(temp1a);
threshold(temp1a,temp2a,128,255,THRESH_BINARY);
arg->out->push(temp2a);
add++;
LeaveCriticalSection(&Lock2);
WakeConditionVariable(&NonVuoto3);
cout<<endl<<"soglia ha fatto: "<<add<<endl;
}
//fine
cout<<endl<<"Thread (SOGLIA) terminato con "<<add<<" elaborazioni."<<endl;
_endthread();
}
//erode/dilate funct
void finitura(void *param){
Mat temp1b,temp2b,temp2c;
int add = 0;
Args* arg = (Args*)param;
//come consumatore
while(true){
EnterCriticalSection(&Lock3);
while(arg->in.vuota() && stop == false){
SleepConditionVariableCS(&NonVuoto3,&Lock3,INFINITE);
}
if(stop==TRUE){
LeaveCriticalSection(&Lock3);
break;
}
arg->in.try_pop(temp1b);
erode(temp1b,temp2b,cv::Mat());
dilate(temp2b,temp2c,Mat());
arg->out->push(temp2c);
add++;
LeaveCriticalSection(&Lock3);
WakeConditionVariable(&NonVuoto4);
cout<<endl<<"erode ha fatto: "<<add<<endl;
}
//fine
cout<<endl<<"Thread (ERODE) terminato con "<<add<<" elaborazioni."<<endl;
_endthread();
}
//contour funct
void contorno (void *param){
Mat temp;
int add=0;
Args* arg = (Args*)param;
//come consumatore
while(true){
EnterCriticalSection(&Lock4);
while(arg->in.vuota() && stop == false){
SleepConditionVariableCS(&NonVuoto4,&Lock4,INFINITE);
}
if(stop==TRUE){
LeaveCriticalSection(&Lock4);
break;
}
//esegue pop
arg->in.try_pop(temp);
//trova i contorni
vector<vector<Point>> contorni;
findContours(temp,contorni,CV_RETR_LIST, CV_CHAIN_APPROX_SIMPLE);
//disegna i contoni in un'immagine
Mat dst(temp.size(), CV_8UC3, Scalar(0,0,0));
Scalar colors[3];
colors[0] = Scalar(255,0,0);
colors[1] = Scalar(0,255,0);
colors[2] = Scalar(0,0,255);
for (size_t idx = 0; idx < contorni.size(); idx++){
drawContours(dst,contorni,idx,colors[idx %3]);
}
//come produttore
arg->out->push(dst);
add++;
cout<<endl<<"cont ha fatto: "<<add<<endl;
LeaveCriticalSection(&Lock4);
}
cout<<endl<<"Thread (CONTOUR) terminato con "<<add<<" elaborazioni."<<endl;
_endthread();
}
//main
int main()
{
coda_concorr<cv::Mat> ingresso;
coda_concorr<cv::Mat> uscita;
InitializeConditionVariable(&NonVuoto1);
InitializeConditionVariable(&NonVuoto2);
InitializeConditionVariable(&NonVuoto3);
InitializeConditionVariable(&NonVuoto4);
InitializeCriticalSection(&Lock1);
InitializeCriticalSection(&Lock2);
InitializeCriticalSection(&Lock3);
InitializeCriticalSection(&Lock4);
LARGE_INTEGER count1, count2, freq;
double elapsed;
Mat temp[10];
Mat out;
//dichiarazione code
Args dati0,dati1,dati2,dati3,dati4;
//avvio contatori
QueryPerformanceFrequency(&freq);
QueryPerformanceCounter (&count1);
for(int i=0;i<10;i++){
temp[i] = imread("C:/OPENCV/Test/imgtest/bird1.jpg",1);
ingresso.push(temp[i]);
}
//next queue pointer
dati0.in=ingresso;
dati0.out=&dati1.in;
dati1.out=&dati2.in;
dati2.out=&dati3.in;
dati3.out=&dati4.in;
dati4.out=&uscita;
//handle
HANDLE handle0,handle1,handle2,handle3,handle4;
//start threads
handle0 = (HANDLE) _beginthread(puts,0,&dati0);
handle1 = (HANDLE) _beginthread(grey,0,&dati1);
handle2 = (HANDLE) _beginthread(soglia,0,&dati2);
handle3 = (HANDLE) _beginthread(finitura,0,&dati3);
handle4 = (HANDLE) _beginthread(contorno,0,&dati4);
cout<<endl<<"..Join dei threads..."<<endl;
//join
WaitForSingleObject(handle0,INFINITE);
WaitForSingleObject(handle1,INFINITE);
WaitForSingleObject(handle2,INFINITE);
WaitForSingleObject(handle3,INFINITE);
WaitForSingleObject(handle4,INFINITE);
//chiusura contatori
QueryPerformanceCounter (&count2);
CloseHandle(handle0);
CloseHandle(handle1);
CloseHandle(handle2);
CloseHandle(handle3);
CloseHandle(handle4);
elapsed = (count2.QuadPart - count1.QuadPart) * 1000.0 / freq.QuadPart;
cout <<endl<<"Tempo di esecuzione approssimativo: " <<elapsed<<" ms."<<endl;
system("PAUSE");
return 0;
}
If previuos thread put all it's images on queue, why next thread don't do the same?
I'm on Windows 7 64bit with Visual C++ 2010 OpenCV 2.4.4
Please, help me find where is the problem...