If your phone's display size is 320x480, then AndEngine performs screenCapture() at the same 1:1 resolution.
I tried changing the surface size... I tried generating the camera at double resolution... I tried scaling the mRenderSurfaceView....
But, the screenCapture() will always save the file in 320x480 resolution, i.e. the resolution of actual device.
So can anyone help me to show how can I get a screen capture in double resolution ?