I have a UIScrollView that contains a view derived from UIView that uses CATiledLayer. Essentially, in my ViewController viewDidLoad
:
_tiledView = [[TiledView alloc] initWithFrame:rect tileSize:_tileSize];
_scrollView = [[ScrollingView alloc] initWithFrame:rect];
_scrollView.contentSize = _tiledView.frame.size;
_scrollView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
_scrollView.decelerationRate = UIScrollViewDecelerationRateFast;
_scrollView.scrollEnabled = YES;
_scrollView.delegate = self;
[_scrollView addSubview:_tiledView];
Initially, _tiledView is a 4x4 grid of 256x256 tiles. I'm trying increase the dimensions of _tiledView
at runtime. When constructing _tiledView
, I simply compute the size of the view by multiplying the number of tiles by its size. Then I set the size of _tiledView.frame
and _tiledView.bounds
, e.g.:
CGRect frame = self.frame;
frame.origin = CGPointZero;
frame.size = CGSizeMake(tileSize.width*4, tileSize.height*4);
self.frame = frame;
self.bounds = frame;
Now, when I hit a button in the interface, all I want to accomplish as a first step is increasing the dimensions of _tiledView
by one 256x256 tile to both right and bottom. This is what I attempted:
- (void)addTiles:(id)sender
{
CGRect rect = _tiledView.frame;
rect.size.width += _tileSize.width;
rect.size.height += _tileSize.height;
_tiledView.frame = rect;
_tiledView.bounds = rect;
CGSize size = _scrollView.contentSize;
size.width += _tileSize.width;
size.height += _tileSize.height;
_scrollView.contentSize = size;
[_scrollView setNeedsLayout];
}
However, this doesn't work as expected. What happens is that _tiledView
gets bigger as if it had been zoomed in - same number of tiles as the beginning though, i.e. 4x4. I checked the _scrollView.contentsScaleFactor
property and it says 1.0
. I assume _scrollView
did not technically zoom the contents in.
I was expecting _tileView
to stay put in its current place in the interface but add 9 new tiles, i.e. 4 to the right, 4 at the bottom and 1 at the bottom-right corner. Instead, the initial 16 tiles got bigger to fill in the space that could have been filled by 25 tiles.
What am I missing? What am I doing wrong? Any help would be appreciated.