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I have created a Cellular Automata implementation in Java 3D. Everything is working correctly but I would need some starting patterns to start off with. As of now I have 2 cell states: Visible and Invisible. Now my question is: how would I define a cylindrical pattern, for example, of Visible cells to initiate the simulation with? I have searched the web but I'm not getting any results, it seems. Is there some sort of formula to define the bounds with for a cylindrical one?

Any advice or pointing me in the right direction would be highly appreciated!

Thanks in advance.

paul_dg
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Have you heard of Conway's Game of Life? I imagine you have, but just in case it's a cellular automata turn-based "game." There are a few good "starting positions" on the Wikipedia page.

sigpwned
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