I want to implement a GIO socket client server program where the server can serve up to say 5 clients at the same time. Is this even possible? How can I modify the following standard server to allow multiple clients to connect in a thread safe way? The incoming_callback() function will receive data from a client and do some processing and respond an acknowledgement and this will continue till the client sends an "exit" message at which point the server will close the client connection. I want to do this for a max of say 5 connections at a time for the server. Is it possible and if so how?
int
main (int argc, char **argv)
{
/* initialize glib */
g_type_init();
GError * error = NULL;
/* create the new socketservice */
GSocketService * service = g_socket_service_new ();
/* connect to the port */
g_socket_listener_add_inet_port ((GSocketListener*)service,
1500, /* your port goes here */
NULL,
&error);
/* don't forget to check for errors */
if (error != NULL)
{
g_error (error->message);
}
/* listen to the 'incoming' signal */
g_signal_connect (service,
"incoming",
G_CALLBACK (incoming_callback),
NULL);
/* start the socket service */
g_socket_service_start (service);
/* enter mainloop */
g_print ("Waiting for client!\n");
GMainLoop *loop = g_main_loop_new(NULL, FALSE);
g_main_loop_run(loop);
return 0;
}