I'm attempting to upload a Play! 2.1 Project to Heroku, however the build keeps timing out after 15 minutes. (During the javascript minification/uglification stage).
Plan B is to simply compile it ourselves locally (play dist
) and upload the resulting compiled package with a Procfile to launch it.
This fails, however, as Heroku seems intent on detecting source code and compiling it, and doesn't seem to be happy with executing a simple shell script.
Heroku push rejected, no Cedar-supported app detected
Is it possible to have heroku ignore the build process and simply execute my Procfile?