I worked around this by calling resolveService again. It may fail a couple of times in a row, but eventually resolves.
@Override
public void onServiceFound(NsdServiceInfo serviceInfo) {
Log.d(TAG, "Service found: "+ serviceInfo);
if (!serviceInfo.getServiceType().equals(SERVICE_TYPE)){
Log.d(TAG, "Unknown service type: " + serviceInfo.getServiceType());
} else if (serviceInfo.getServiceName().equals(mServiceName)){
Log.d(TAG, "Same machine");
} else {
startResolveService(serviceInfo);
}
}
Rather than call resolveService from within onServiceFound, I call a separate declaration of it:
private void startResolveService(NsdServiceInfo serviceInfo){
NsdManager.ResolveListener newResolveListener = new NsdManager.ResolveListener() {
@Override
public void onResolveFailed(NsdServiceInfo serviceInfo, int errorCode) {
Log.e(TAG, "Resolve Failed: " + serviceInfo + "\tError Code: " + errorCode);
switch (errorCode) {
case NsdManager.FAILURE_ALREADY_ACTIVE:
Log.e(TAG, "FAILURE_ALREADY_ACTIVE");
// Just try again...
startResolveService(serviceInfo);
break;
case NsdManager.FAILURE_INTERNAL_ERROR:
Log.e(TAG, "FAILURE_INTERNAL_ERROR");
break;
case NsdManager.FAILURE_MAX_LIMIT:
Log.e(TAG, "FAILURE_MAX_LIMIT");
break;
}
}
@Override
public void onServiceResolved(NsdServiceInfo serviceInfo) {
Log.i(TAG, "Service Resolved: " + serviceInfo);
mLocatedServices.add(serviceInfo);
reportNewService();
}
};
mNsdManager.resolveService(serviceInfo, newResolveListener);
}
When multiple services are discovered nearly-instantaneously, the first one gets resolved, then you get FAILURE_ALREADY_ACTIVE once or twice more, then the next service gets resolved, and so on.