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I would appreciate if someone could tell me the steps to load the TMX map in Monogame for Windows Phone 8 or provide me with some tutorials to do this.

Thanks in advance.

Mr D-Code
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You can try use any tmx-library loader for XNA. As example this. Transfer of the project from xna on monogame shouldn't present difficulties. Few words about porting here

Dmi7ry
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Any of the open source XNA / .NET map loaders should be able to be used with MonoGame. There's a list on the Tiled github page.

You'll need to recompile the map loader by replacing the XNA references with MonoGame equivalents. I did a similar thing with the tIDE map editor when I created Rock Run.

I haven't used Tiled in a game but I did build a prototype once with the TiledMax loader.

craftworkgames
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