When I touch a UIView with the base of my finger tip, and get the touch point using touches anyObject, I get a single touch point, even though the base of my finger tip has an area that touches a lot many points. Is there a way to get all those points? If there is no such way, how are simple paint apps implemented in ios?
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You are getting the only point / touch. Each touch is related to a single finger. This is controlled by iOS.
'Simple' drawing / painting apps use the path traced by the touch points together with the current line drawing width and texture to create lines or bezier paths.
If you're trying to create a drawing app with some form of pressure sensitivity then you'd need to integrate with a 3rd party stylus (like this one)

Wain
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