Hi I was wondering how one would go about setting up a delphi server that can interact with a javascript client. I am developing a game with this tool : www.scirra.com
It is called construct 2 and it uses javascript. It has a plugin to use socket.io and websockets so either one would be great.
So basicly I want to develop a delphi server that would receive messages from the one javascript client and broadcast it to the other javascript client. If the user wanted to host a game he would run the delphi application and then join the game and wait for other players to join.
To sum up; (A) Is it possible to use websockets in delphi to communicate with javascript. (B) if so would someone please make a simple demo.
Thanks for your time