What is the correct way of asking the bounds of Flickable.contentY? I need that for a scrollbar.
Experimentally I have discovered that
offsetY <= contentY <= offsetY + contentHeight - height
where offsetY can be calculated as
var offsetY = contentY-Math.round(visibleArea.yPosition*contentHeight)
offsetY is zero at the start of the application and seems to be constant unless Flickable is resized.
This formula works in general, but there probably should be a dedicated function for it.