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Is there an equivalent GL_RGBA4 texture format for D3D11, I can't seem to find it. There is DXGI_FORMAT_B5G6R5_UNORM and DXGI_FORMAT_B5G5R5A1_UNORM 16 bit formats, but not the 4444 one.

Even D3D9 has all of them, so I don't understand why D3D11 would not...

Nicol Bolas
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zezba9000
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Never mind i'm using the old D3D11 SDK and it is called "DXGI_FORMAT_B4G4R4A4_UNORM" in the Windows 8 SDK.

zezba9000
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