I have reinstalled devcpp 4.9.9.2 on windows xp virtualbox and installed glut and glew.
My original program just used glut, and shows some spheres bouncing around a room. My problem is that once I add in the line
glGenFramebuffers(1, &myBuffer);
my program fails to run. It compiles just fine. But when I run it says "Ass1.exe has encountered a problem and needs to close. We are sorry for the inconvenience.".
If I comment out this line then it works just fine, with balls bouncing around. The glGenFramebuffers is at the bottom of my setup method.
Here is a link to my code. https://dl.dropboxusercontent.com/u/13330596/Exercise1.cpp
This is the code just before I now call glewInit();
// Initialize GLUT.
glutInit(&argc, argv);
// Set display mode with an RGB colour buffer, double buffering and a depth buffer..
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
// Set OpenGL window size
glutInitWindowSize(1000, 1000);
// Set position of OpenGL window upper-left corner
glutInitWindowPosition(100, 100);
// Create OpenGL window with title
glutCreateWindow("Dissertation");
glewInit();