I'm writing a program in Qt, which runs 10 worker threads which calculate the trajectory of an object in space. They also have to draw the path of the object. I have a "Body" class deriving QGraphicsEllipseItem and it has a QPainterPath in it. The "Simulation" class takes a list of obstacles in the world, and the body to simulate and runs until the body collides with something. Simulation runs in a separate thread ( done with moveToThread, not by subclassing QThread). When the body collides, the Simulation emits a signal saying that it finished. When all threads have finished I'd like to draw the paths (I do it by invoking a method in "Body" which enables path drawing in its draw method).
Unfortunately I get ASSERT errors :
ASSERT: "!unindexedItems.contains(item)" in file graphicsview\qgraphicsscenebsptreeindex.cpp, line 364
They happen seemingly randomly. I've tried different connection types, to no result.
I'm starting the threads in a loop.
I'm using Qt 5.0