I'm running AlphaModifier on a Sprite
mSprite.setBlendFunction(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA);
mSprite.registerEntityModifier(new AlphaModifier(.5f,1,0.4f));
After that i want to cahnge alpha of mSprite to 1 again.
i tried :
mSprite.setAlpha(1f);
It won't work
How can i set that alpha to 1 again?