I'm working on a project C++, and I want to render a 3D object (a character ) to screen.
I can get the height of this object with APIs, it equals to 1.6666 , and I don't know what it's mean.
I know the viewport which is set by directX ( SCR_W, SCR_H), the Orthographic projection matrix (was created by directX API with parameters : view width, view height, near & far ).
Could I get the correct height of this object when it 's rendered to screen ?
Thank for your help.