I want to make a Flash app in which the user can load and save files from and to their local hard drive. While I've often done this in AIR apps using the File
and FileStream
classes, I haven't done so before in an SWF.
From what I know the FileReference
class is used for this, although it seems to have some restrictions due to security risks. I'd like to know what the main differences are between using the FileReference
class and using the File
and FileStream
classes to load and save files.