I am stuck with loading java functions so that it can be called from lua file using luaj.
What i currently do is create something like this :
in some_package/aif.java :
package some_package;
public class aif extends TwoArgFunction {
public aif() {
}
@Override
public LuaValue call(LuaValue modname, LuaValue env) {
LuaValue library = tableOf();
library.set("foo", new foo());
env.set("aif", library);
return library;
}
//the rest contains the implementations of java functions
}
and then in lua file :
require "some_package/aif"
--etc ...
and then in Main.java file :
public static void Main(String[] args) {
String script = "lib/some_lua_file.lua";
globals = JsePlatform.standardGlobals();
LuaValue chunk = globals.loadFile(script);
chunk.call( LuaValue.valueOf(script) );
}
this code works , but what i want is that in lua file we dont have to use "require". I have achieved this similarly but in c++ using this line :
luaL_requiref(L, "aif", luaopen_aiflib, 1);
can we do like that in luaj? i tried :
globals.load(new aif());
but gets Exception in thread "main" org.luaj.vm2.LuaError: index expected, got nil (variable env in call function of aif class is nil)
anybody knows how to setup aif as lua libary to use with luaj?