Does anybody know how to do switch
case
syntax in the fragment shader on the Samsung Galaxy S2? I get the compilation error: Expected literal or '(', got 'switch'
.
My syntax is as follows:
switch(i){
case 0: x = alphas[0]; break;
case 1: //...etc.
}
This works fine on the Nexus 7, but on the Galaxy S2 I get the above error. Are switch
case
instructions simply impossible on the Galaxy S2? The reason why I want to use them is they appear to give a performance improvement over if
else
on the Nexus 7. If they are impossible on the Galaxy S2, is there a way to query the device and use switch
case
if available, and if
else
otherwise?