In essence the question I'm asking is how do I see a wav file's data when it causes clip to crash due to being a large file and then determine its amplitudes as the song plays on. Think of those oscillations in program a like winamp to visulaise music. in this case I need numeric values that form the sound wave.
I've done some mad research on stuff like sampling rates and even managed to find some code but it didn't help me in this task.
If someone where to be so kind as to provide a rough outline and some amount of code I would be grateful. Thanks