I'm implementing an Android
application that draws a 3D
object on screen (over camera
view). The objects are in FBX
format, and since it's been several years since the last time I used openGL
I decided to do it using Unity
and then integrate it in Eclipse
. I'm still a beginner in Unity
too.
The application works fine, but now I'm facing a problem: I want the user to be able to download FBX
objects from my server and decide which one to draw on the view. Is it possible to dynamically change the object being drawn without having to store a whole scene for each object?
Thanks!