I am having an issue where I keep getting ambiguity errors between Monogame and XNA libraries. No matter what I do, I cannot get it to compile. I have removed XNA off my computer and yet the error still persists. The full error is:
Error 4 Argument 1: cannot convert from 'Microsoft.Xna.Framework.Vector2 [c:\Program Files (x86)\MonoGame\v3.0\Assemblies\WindowsPhone\x86\MonoGame.Framework.dll]' to 'Microsoft.Xna.Framework.Vector2'
on lines such as:
EngineGlobal.world = new World(new Vector2(0,9.8f), false);
Does anyone have any suggestions on how to get rid of the conflict? I would like to continue to develop on monogame rather than XNA since the code will be ported into MonoGame environments on Android, iPhone, etc.
Any help is greatly appreciated!