I am working on a .Net Application in which i need to add multiple mp3 files to a zip archive and download the zip archive locally. The mp3 files are on different urls ad are not hosted or stored on my server. Which library is good for such thing. I tried using SharpLipZip but failed. Here is my code which i am currently trying to use with sharpziplib. All the code is executed but browser doesnt download.
string[] fileURLs = new string[] { "http://www.musicimpressions.com/demos_mp3g/d_RE41843.mp3", "http://media.archambault.ca/sample/6/2/B/0/62B0CC2D91D4357D6477845E967AF9BA/00000000000000027923-256K_44S_2C_cbr1x_clipped.mp3" };
Response.AddHeader("Content-Disposition", "attachment; filename=CallRecordings.zip");
Response.ContentType = "application/x-zip-compressed";
ZipOutputStream zipStream = new ZipOutputStream(Response.OutputStream);
zipStream.SetLevel(3);
byte[] buffer = new byte[10485760];
foreach (string url in fileURLs)
{
Stream fileStream = null;
HttpWebRequest fileReq = (HttpWebRequest)HttpWebRequest.Create(url);
HttpWebResponse fileResp = (HttpWebResponse)fileReq.GetResponse();
if (fileReq.ContentLength > 0)
fileResp.ContentLength = fileReq.ContentLength;
//Get the Stream returned from the response
fileStream = fileResp.GetResponseStream();
byte[] fileBytes = ReadStream(fileStream);
ZipEntry fileEntry = new ZipEntry(ZipEntry.CleanName(url));
fileEntry.Size = fileBytes.Length;
zipStream.PutNextEntry(fileEntry);
zipStream.Write(fileBytes, 0, fileBytes.Length);
Response.Flush();
fileStream.Close();
}
zipStream.Finish();
zipStream.Flush();
zipStream.Close();
Response.Flush();
Response.End();
The definition of ReadStream is as follows.
public static byte[] ReadStream(Stream input)
{
byte[] buffer = new byte[16 * 1024];
using (MemoryStream ms = new MemoryStream())
{
int read;
while ((read = input.Read(buffer, 0, buffer.Length)) > 0)
{
ms.Write(buffer, 0, read);
}
return ms.ToArray();
}
}