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I am using TMX tilemaps (Tiled) in an app I am creating.

I was curious if anyone else has encrypted or changed their tilemaps in a way that a 'malicious' user wouldn't know that the file is a TMX map.

I basically want my TMX to be hidden in a way that anyone opening up the application and inspecting its contents, couldn't open the TMX and change the map in a way that they know were secret items are or change it so that enemies aren't as strong etc... etc.. I gotta keep some secrets in my game :-)

Sebastian
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user-44651
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    zip it and change the file extension, this will be enough to defend against 99% of the curious – CodeSmile Mar 25 '13 at 08:12
  • I agree, that would defend against the curious. I would love to see someone's implementation of this procedure. Do you know of a write up or tutorial anywhere? @LearnCocos2D – user-44651 Mar 25 '13 at 12:09

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