I have a working Java client/server program which is very straightforward and basic. This works fine. However, I am now trying to write an Android client, and I have been unable to connect to the server from my android client. I am using almost identical code for the android networking code as I use for the normal client. My android code is simple, all it does is starts this thread from onCreate:
private int serverPort = 8889;
private String serverIP = "192.168.5.230";
private Socket socket = null;
private Thread clientThread = new Thread("ClientThread") {
@Override
public void run() {
try {
socket = new Socket();
socket.connect(new InetSocketAddress(serverIP, serverPort), 1000);
DataInputStream din = new DataInputStream( socket.getInputStream());
DataOutputStream dout = new DataOutputStream(socket.getOutputStream());
while (true) {
String message = din.readUTF();
setPicture("picture1");
}
} catch (UnknownHostException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
};
The port is the correct port my server is running on, as is the ip address (which I got from ifconfig since I know you cannot use localhost). When I run my normal pc client with the same port and IP address, the connection goes through. But when I run this code on my android device, the socket timesout when I try to connect.
Does anyone have any suggestions for where I am going wrong?