Given the following declaration:
template<class T>
class A {
void run(T val) {
val.member ...
}
}
This code works fine if no pointers are used:
A<Type> a;
Type t;
a.run(t);
But using a pointer results in an error:
A<Type*> a;
Type* t = new Type();
a.run(t);
error: request for member ‘member’ which is of non-class type ‘T*’
Obviously in this case the member must be accessed via ->
. What's the best way to handle this?
I found a solution on SO: Determine if Type is a pointer in a template function
template<typename T>
struct is_pointer { static const bool value = false; };
template<typename T>
struct is_pointer<T*> { static const bool value = true; };
...
if (is_pointer<T>::value) val->member
else val.member
But this is very verbose. Any better ideas?