All my sound clips are in mp3, so I do not really feel like translating them tp wav.
If I try to play a mp3 file I get a exception, but the code works fine for .wav files.
I figure there must be a way to play mp3 files.
Stream s = TitleContainer.OpenStream("sounds/bag.mp3");
// throws a exceptio if its a mp3 file
SoundEffect effect = SoundEffect.FromStream(s);
FrameworkDispatcher.Update();
effect.Play();