I'm trying to create a stage which has an image of the background, called lvl1.jpg
. This image is 1920x6000 pixels. I want to start the game by creating the stage and adding the player on top. I'm placing a few stationary enemies on the level which the player should avoid.
I want to achieve this by letting the stage (or background image) and the enemies moving up a few pixels with each update. The size of the game file screen is 1000 by 600 pixels. So my gameclass is larger then my screen size will be. Is this possible? If so, how can I achieve this?