My background always look bad in my app on my smartphone, so I searched around and found THIS article, so I created 3 copies of my background (120,160,240) DPI, but now I get this error:
03-16 11:41:13.984: W/OpenGLRenderer(19236): Bitmap too large to be uploaded into a texture (1676x2666, max=2048x2048)
Now I wonder how can I follow these instructions (provide a 240 DPI background image), and also have it reasonably sized so I dont get this error?