I have an open-source thermodynamic property library that is coded all in C++ and I am finally getting frustrated with dealing with units. I would like therefore to add boost::units
to my core code in order to use boost::units
to do all the unit handling with zero-ish(?) computational overhead.
But I need my code to run cross-platform/cross-compiler (Boost can do that), and ideally not need to download ALL of Boost since it isn't exactly a small package.
I want to know:
Is it possible to include only a small part of Boost? And not even download the other parts of Boost? I know if other Boost modules are not included, they will not be included in the build, but I don't want to even need to download the other modules.
Also, does boost::units
require compilation or is it header-only?