All coverflow solutions I've found had bugs and were based on the Gallery view (which is deprecated and is very inefficient, especially with memory,read here and here) and they have bugs when you set some sizes for the images .
The only one that works is a paid library, but it doesn't support hardware acceleration (at least not now) , so it becomes very slow on many devices, especially those with a high resolution.
I've also found a solution which uses openGL, but I can't find out where is the code and how to contact the creator.
Another solution I've found is to use the Carousel example , but it uses Renderscript which is also deprecated, plus I need a solution that will work on older APIs .
Is there a working solution which doesn't have those issues? Maybe something that uses OpenGL?