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I want to create blowing candle in my app. So, please can someone point me to some tutorial and give me some idea that how can I do it. Should I have to use OpenGl for that? Than point me to good tutorial about OpenGL.

Dilip Manek
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Renish Dadhaniya
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  • Please read [faq](http://stackoverflow.com/faq#questions) – Krishnabhadra Mar 07 '13 at 09:40
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    Check this: http://stackoverflow.com/questions/4019388/simulating-a-candle-flame-in-objective-c and this: https://github.com/codeport/ios/tree/master/outsider/iPhoneSDK-tutorial and this: http://answers.unity3d.com/questions/34976/how-to-simulate-candle-light-on-iphone.html Basically: read the FAQ and try Google sometimes – blaa Mar 07 '13 at 09:44

1 Answers1

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Get some images of blowing candle from ur graphix team and use this code to animate them

NSArray *imagesArray=[NSArray arrayWithObjects:
                                          [UIImage imageNamed:@"blowingCandle1.jpg"],
                                              [UIImage imageNamed:@"blowingCandle2.jpg"],
                                              [UIImage imageNamed:@"blowingCandle3.jpg"],
                                           [UIImage imageNamed:@"blowingCandle4.jpg"],
                            nil];
UIImageView *blowCandleImageView=[[UIImageView alloc]initWithFrame:CGRectMake(0, 0,80, 240)];
blowCandleImageView.backgroundColor=[UIColor blackColor];
blowCandleImageView.animationImages=imagesArray;
blowCandleImageView.animationDuration=1.0;
blowCandleImageView.animationRepeatCount=0;
[blowCandleImageView startAnimating]; 
[self.view addSubView:blowCandleImageView];       
BhushanVU
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