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My current code: http://pastebin.com/3crQJqh8

But instead of using ClearAllTimers, I only want to clear one timer. But when I try to use the ClearTimer function specified here:

http://wiki.beyondunreal.com/UE3:Actor_native_functions_%28UDK%29#ClearTimer

I get compilation errors. I belive that either I'm getting the syntax wrong or I'm missing some variable. I would greatly appreciate if someone could show me how to use the ClearTimer function.

Thank you in advance

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1 Answers1

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Managed to get it to work by using:

ClearTimer('ReplenishSprint');
Pro9
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