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I have a model with 2 animations, created in Blender and exported to fbx.

Referencing the XNAnimation.dll works, however when I reference the XNAnimationPipline.dll in the Content project I get a build error.

The "BuildContent" task failed unexpectedly. 
System.IO.FileNotFoundException: Could not load file or assembly 'XNAnimationPipeline, Version=0.7.0.0, Culture=neutral, PublicKeyToken=0c21691816f8c6d0' or one of its dependencies. 
The system cannot find the file specified.
    File name: 'XNAnimationPipeline, Version=0.7.0.0, Culture=neutral, PublicKeyToken=0c21691816f8c6d0'

I have recently upgraded to XNA3.1 and am using the latest XNAnimation library.

Any ideas?

Thanks

Jim W
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BeerHugger
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1 Answers1

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Rebuilding the source code sorts it out

This explains

BeerHugger
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