I am creating a game , and I want my character turn left or right by Action_MOVE, but only after the user takes their finger off of the display. I have a class that detects whether MotionEvent is MOVE or UP.
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Good....Keep going ..who stop you.. – Pragnani Feb 20 '13 at 18:54
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When i first time make MOVE i save starting point and when i get UP action i compare them whether x1>x2 or not but its don't work – ilbets Feb 20 '13 at 19:02
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I don't mean to hurt you...but you should provide some code and have to show what have you tried before asking... – Pragnani Feb 20 '13 at 19:04
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I just need to know when move is over , is up called? – ilbets Feb 20 '13 at 19:17