steps to compile and run c++ opencv 2.4.4 on mac os x lion 10.7.5 with cmake 2.8.10 and xcode 4.6.1
Having the right tools
- download opencv-unix from http://sourceforge.net/projects/opencvlibrary/files/ and untar it wherever
- download cmake .dmg from http://www.cmake.org/cmake/resources/software.html and install it
- i am assuming you have xcode 4.6 on os x lion which includes the ios sdk 6.1
- go to xcode preferences to download and install the Command Line Tools so you have g++ etc.
Use cmake to compile opencv
- go to the extracted opencv folder
create a build directory
mkdir build
cd build
cmake -D WITH_TBB=OFF -D BUILD_NEW_PYTHON_SUPPORT=OFF -D BUILD_FAT_JAVA_LIB=OFF -D BUILD_TBB=OFF -D BUILD_EXAMPLES=ON -D CMAKE_CXX_COMPILER=g++ CMAKE_CC_COMPILER=gcc -D CMAKE_OSX_ARCHITECTURES=x86_64 -D BUILD_opencv_java=OFF -G "Unix Makefiles" ..
make -j8
sudo make install
from the build folder, go to bin/ and run one of the tests
./opencv_test_stitching
Create your own c++ opencv xcode project
- fire up xcode and create a new xcode project
- select Command Line Tool for the type of project under os x
- open your project's build settings
- under Architectures, set Architecture to 64-bit intel. also set Valid Architectures to x86_64
- under Build Options, set Compiler for C/C++ to Default Compiler
- under Search Paths, set Header Search Paths to /usr/local/include
- also under Search Paths, set Library Search Paths to /usr/local/lib
- under Apple LLVM compiler 4.2 - Language set C++ Standard Library to libstd++
Add the compiled opencv libraries to your project
- go to the Build Phases tab next to Build Settings tab you were in
- inside Link Binary With Libraries, click on the + sign and choose Add Other
- hit the front slash / on your keyboard and enter /usr/local/lib
- hit enter and select the libraries you want to use in your project
- make sure you always select libopencv_core.2.4.4.dylib
- hit enter and you will see the selected dylibs under your project
write some code
- first lets organize the files, right click on your project blueprint icon and select New Group
- name the new group opencv or whatever
- drag the dylibs and drop them in that group
- open main.cpp
- copy code from any of the sample tests that came with opencv and paste it here
- make sure all the required dylibs are added, for example, if you copied the opencv_test_stitching.cpp code into main.cpp, you will need to add the following libraries in the previous steps
libopencv_core.2.4.4.dylib
libopencv_highgui.2.4.4.dylib
libopencv_stitching.2.4.4.dylib
Cheers.