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I have been trying to find some things online about how to make your own visualizer that responds to sound, But so far I only could find tutorials for on a mac.

I also found some premade visualizer but prefer not to spend 50$ on a asset for it theasset

I was wondering of somebody could maybe tell me how to basicly code a particle system to respond to sound interactions such as certain frequency's

MX D
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1 Answers1

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I've found a nice tutorial here: http://www.41post.com/4776/programming/unity-making-a-simple-audio-visualization. It is able to get different frequencies from the sounds and do something accordingly. You can try and change the variables of the particle with it.

Another thing I found is a project which analyses the spectrum of sound. You can download it here.

I also found this tutorial which generates a level based on the sound.

These links no longer works

Try them out and let us know what you thought of them and if they helped! Good luck.

MX D
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Joetjah
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  • The first link I found myself already couldnt seem to get it working with a particle system. The third thing you noted seems intresting. gonna try it out straight away ! :) – MX D Feb 12 '13 at 14:13
  • Also, you can try out this site and ask your questions there: http://gamedev.stackexchange.com/ They seem to get more responses then on Stackoverflow, unless it's code related. – Joetjah Feb 12 '13 at 14:25
  • It is not totaly working the way i want but its realy close to it , ill check gamedev for some more specific info about the subject aswel ^^ – MX D Feb 12 '13 at 15:11