When I exit out of the everyplay interface sometimes it will cause my entire unity rendering window to shift to the left and up by about 25%.
It seems to only happen the second time the everyplay interface is closed.
When I exit out of the everyplay interface sometimes it will cause my entire unity rendering window to shift to the left and up by about 25%.
It seems to only happen the second time the everyplay interface is closed.
The latest 1.0.8 SDK introduced a change to Unity plugins native code level, could you try commenting out
/* Force orientation check, orientation could have changed while Unity was paused */
UIInterfaceOrientation orientIOS = UnityGetGLViewController().interfaceOrientation;
ScreenOrientation orientation = ConvertToUnityScreenOrientation(orientIOS, 0);
UnitySetScreenOrientation(orientation);
from your projects Assets/Plugins/iOS/EveryplayUnity.mm and see if it works better without it?