I am creating a Gamepad for windows on the .NET framework using C#, and I am stuck, how do I pass my button event data and the axis data to windows? So for example, if button 1
is pressed it will pass that 1
is triggered and so forth.
I have googled it and came across couple of msdn guides but none of them really identify how to do it. http://msdn.microsoft.com/en-us/library/dd757112.aspx