I have a little question.
Can I develop for the Microsoft's Surface (Windows RT and Windows 8 Pro) tablet with Cocos2d-x?
In that case, which version of Cocos2d-x I will need to use? Because there a lot of branches of the Cocos source.
And, Can I use the same code for Surface and for Windows Phone 8?
Thanks in advance!
Sorry for my beginner's English, I'm learning =)
EDIT:
Digging a bit deeper in the Cocos2d-X documentation, I see the HTML5 branch.
Is it viable develop a game with that technology and port the game to iOS, Android and Windows using a WebView, UIWebView and the Windows's equivalent?