I am very interested in CG. However, it might be time consuming to write a program based on OpenSceneGraph .So, I was wondering of writing a plugin for Maya and use the strong rendering of Maya to apply my algorithm.
I have downloaded the student version of Maya. However, still not sure:
- Is it free to develop plugins based on Maya SDK if only for academic purpose?
- How "deep" I can change the software?(Can I change the meshing result by changing the meshing algorithm? Can I add a new docking widget in the Graphics Scene?)
Thanks a lot