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When we draw coordinates from iOS and sends it to android it flip like in a mirror and vice versa we only get the coordinates from both device and send it. the only difference is that in iOS we use OpenGL ES for drawing as for android we use only Native Canvas and then get their coordinates.

Note: i wanted to post a picture but i don't have enough privileges to post it

Scharron
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1 Answers1

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V coordinate is flipped in OpenGL. You have to take into account this difference between OpenGL and Native Canvas. You can find more details in some related questions:

OpenGL ES has different UV coordinates?

Mapping texture on 3DS VAO turns out mirrored

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keaukraine
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